Fixed a few community suggestions, added a few items I thought would be cool. Nothing too special.

Changelog:
  • Scroll rooms and libraries will now have 4 unique scrolls/books- no more duplicates!
  • Added 2 new items
  • Added "Are you sure you want to quit" prompt to stop accidentally ending TLatrommi's runs
  • Nerfed the "Enchanted Bling" item to give 1 damage per 50 gold instead of 1 per 25
  • Small bugfixes
 
Just a quick patch, enjoy!

Changelog:
  • Fixed a bug with the scythe
 
The (not very long) wait is finally over! Enjoy a patch of improved gameplay and new items!!!

Changelog:
  • Added 10+ new items!
  • Rebalanced the rarity of old items (melee weapons are more common now)
  • Rebalanced the cost of some magic items
  • Buffs(spellbooks/ghost items) now stack!
  • Added a new enemy
  • Made wizards' projectiles stand out from the background more
  • New level layouts
  • Various bugfixes
 
I've been working pretty hard on 1.5, and it's finally here! Enjoy items being described to you, so you actually know what everything does!! Huge thanks to the reddit community and /r/AdventureDungeon , who have been super supportive! I hope everyone enjoys the update!!

1.5 Changelog:
  • Added Descriptions for all 125+ Items
  • Added a few new items suggested by the community
  • Added a new enemy
  • Added a new track- "Engaged" by Carbonthief
  • Changed how music works- it now draws from a pool based of what color floor you're on
  • Various bugfixes
 
Just some quick fixes! PS Thanks to everyone who's been checking out the game from reddit and /r/AdventureDungeon, you guys really help the game grow!

Changelog:
  • Fixed a bug where level 10 was inaccessible 
  • Fixed a bug where the magic key would not rebind correctly
  • Switched up the magic/sword GUI since keys are now rebindable
 
Just a small patch to get you through the weekend! I've been getting a lot of helpful community feedback, and hopefully this will solve some of the problems I've heard about!! One thing that's important to note is why I was able to add a volume slider for sfx and not music- my music is in mp3 format, and I'm unable to change the volume on the fly unless I'm using lossless audio files, which would double the size of the game file.

Changelog:
  • Fixed the hitboxes on the bat/eyeball bosses
  • Added a strafe key (Shift by default)
  • Made keys rebindable! Go to "options" on the main menu to reconfigure.
  • Added sfx volume slider


 
I've gotten a lot of negative feedback regarding the game's difficulty, and while I don't want to make the game too easy, I understand that it's important to give new players room to get used to combat and gameplay before challenging them too much. I'd really appreciate it if everyone could let me know what they think of the changes- community feedback determines the fate of Adventure Dungeon!

1.4.1 Changelog:
  • Reduced sword attack speed
  • Increased base damage stat
  • Increased damage dealt by slingshot
  • Some early- game enemies move more slowly
  • Misc. Balance changes

1.4.2 Changelog:
  • Fixed a bug where seeds would cease to be synchronous after the first floor
  • Reduced the speed of ghosts for balance

 
Well, it's been around a months since the last patch. After much procrastination, bugfixing, and hard work, the 1.4 Update is finally ready for the public. This changelog may be missing a couple of things, as 75% of the update was programmed before December, and I don't remember it all.
1.4 Changelog:
  • Added Demon shops- these shops cost max health instead of money, and give access to a special pool of items
  • Added Libraries- these give you a choice of 4 books, for free. (They also have some books which are inaccessible anywhere else in the game)
  • Added Scrollrooms- these start spawning on level 3, and give you 4 random scrolls to chose from, improving your stats
  • Added around 25 items, bringing the game to 125+ Items!!
  • All spellbooks and spellbook- like items have been buffed to last much longer
  • Added an updated help section
  • Made shop prices get more expensive as you get later into the game
  • Added animations for attacking
  • Meat and Potions will not be picked up if you have full health
  • The pause screen now shows player stats
  • The death screen now has tips for the player
  • Added a new track- "Trouble" by Carbonthief
  • Various bugfixes



I hope you guys enjoy the update!
Check out /r/AdventureDungeon
Follow me on twitter- @AdvDungeon

    Welcome!

    Welcome to the action- packed world of Adventure Dungeon! Each time you play, you'll encounter new powerups and enemies! This 2D Action- Roguelike is currently in open alpha.

    Download Now

    Adventure Dungeon is currently available for PC. Current version: Alpha 1.5.3 Download

    Social

    Follow @AdvDungeon on twitter to stay updated, or subscribe to /r/AdventureDungeon on reddit to connect with other players!

    Mac user?

    Check out Wineskin.

    Contact

    Found a bug? Have an idea for an item or enemy? Just want to say hi? I read all emails that are sent to me, so feel free to email me at AdventureDungeonDevs @Gmail.com

    Categories

    All
    Update

    Archives

    January 2014
    December 2013
    November 2013